Resolves to ((num launches - 3) * 10)%, including the launch that the recovery happens on.
3 launches - 0%
4 launches - 10%
5 launches - 20%
6 launches - 30%
7 launches - 40%
8 launches - 50%
9 launches - 60%
10 launches - 70%
11 launches - 80%
12 launches - 90%
≥ 13 launches - 100%
If it falls off the barge after landing, the recovery has failed. If the project is canceled before 13 attempts, resolves 100%.
Possible clarification from creator (AI generated): Launch count will be based on the List of Starship launches on Wikipedia.
Possible clarification from creator (AI generated): A failed recovery includes if Starship falls out of the chopsticks or similar catching mechanisms, not just barge landings.
Just to be clear, the plan for Starship is to catch it with the chopsticks. No barge landing is planned.
Same resolution criteria applies: falling out of the chopsticks - or anything along those lines - is a failed recovery.
for any ambiguity around hops, etc, numbering is based on this list
https://en.wikipedia.org/wiki/List_of_Starship_launches
@OnixarLilen interesting one. I feel like the correct thing to say that it does count, only if at the time it's believed that this is the pathway to reuse. If they're just doing a splashdown for 1-off early tests without ever intending to solve the problems around refurbishing after salt water, that's a no.
Does that feel fair to you?
@ChristopherRandles just the second stage (starship), booster (super heavy) isn't a part of this market.