Let's play Civ6!
Anyone can add instructions. Instructions can be composite, but are executed atomically (either fully or not at all). Upon market close I will try to interpret and act out the instructions in the game starting from the highest ranking instructions and progressing downward. Instruction that will obviously never be valid will be removed and resolve N/A. If an instruction doesn't make sense to me, if it is not (currently) possible to execute or if it is incompatible with a higher ranking instruction (fully or partially) it will be skipped. Once all instructions have been iterated over, I will go back over the list of skipped instructions to check if they are now possible to execute, if so they will be removed from the skipped list. This will be repeated until not further actions are possible. Instructions to retire or otherwise explicitly end the game early will not be executed and resolves N/A.
Executed instructions will resolve YES, skipped instructions will resolve NO. I reserve the right to (mis)interpret the instructions, but will try to be as conscientious as I can.
Once all instructions have been executed the turn will end. If units still have movement points after all instructions are executed the turn will be skipped for them. If there is still some action needed in order to end the turn, I will make a random choice of said action in order to progress.
Market will close at an arbitrary time between 18:00 UTC and 24:00 UTC.
If you want screenshots of other views, please feel free to ask for them and I will provide them as soon as possible.
Previous turn:
[YES] Scout in Manifold - move east and link with settler as escort. Set Economic Policy to Urban Planning. Warrior with promotion rank - continue eastward to the full extent of your movement. Scout in far south - promote with Ranger.
Actions taken to progress to next turn:
Random civic research choice: Games and Recreation
Four units: Skipped turn
Trade offer:
Give: Open borders
Recieve: 7 gold, 1 gpt, open boarders
World view:
Full map view:
@komplexkonjugat - can you please share the following views:
City States
Governors
Diplomacy window with Brazil
@MattCWilson
Here you go:
https://imgur.com/a/Z4Vozei
City state quests:
La Venta: Recruit Great Scientist
Bologna: Train galley
Kabul: Recruit Great Prophet
Builder on stone: if you are not already building a quarry, build a quarry.
Builder in Manifold: set destination to follow settler-warrior formation to the east.
Scout east of Antium: move as far south as possible.
Warrior with promotion rank: move as far east as possible.
Switch civic research to Political Philosophy.