Will an AI capable of playing Kerbal Space Program (1 or 2) at a proficient human level exist by the end of 2028?

It must be able to, given an out of game text instruction or in game contract like, for example, "send a rover to the Mun", make said vessel from stratch and land it on the Mun, and be able to do so for a variety of mission objectives. Using a preprogrammed mech-jeb equilivant or a doesn't count, it must learn everything from strach.

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vluzko avatar
Vincent Luczkow
is predicting YES at 81%

I expect us to have generic video game playing AI by then.

Isaac228c avatar

This is many times harder than mineRL, and similar things that meta have done (see here https://ai.facebook.com/blog/craftassist-platform-for-collaborative-minecraft-bots/) which is not trivial even now, so unlikely, but possible. Probably fairly low chance because of how little attention is paid to an ~8yr old game, so would have to be either easyish for non-experts to do, or done by a game-playing AGI

Isaac228c avatar

@Isaac228c Even less feasible for ksp2 because of the much higher possible valid inputs due to colonies, interstellar travel, multiplayer, etc.

ManifoldDream avatar

Will an AI capable of playing Kerbal Space Program (1 or 2) exist by the end of 2028?, 8k, beautiful, illustration, trending on art station, picture of the day, epic composition