Let's play Civ6!
Anyone can add instructions. Instructions can be composite, but are executed atomically (either fully or not at all). Upon market close I will try to interpret and act out the instructions in the game starting from the highest ranking instructions and progressing downward. If an instruction doesn't make sense to me, if it is not (currently) possible to execute or if it is incompatible with a higher ranking instruction (fully or partially) it will be skipped. Once all instructions have been iterated over, I will go back over the list of skipped instructions to check if they are now possible to execute, if so they will be removed from the skipped list. This will be repeated until not further actions are possible.
Executed instructions will resolve YES, skipped instructions will resolve NO. I reserve the right to (mis)interpret the instructions, but will try to be as conscientious as I can.
Once all instructions have been executed the turn will end. If there is still some action needed in order to end the turn, I will make a random choice of said action in order to progress.
Market will close at a random time between 18:00 UTC and 22:00 UTC.
Last turn
[YES] Move (Settler) 1 Tile Upper-Right between the two marshes
[YES] Move 1 tile bottom left (note: since no unit was specified and focus had now shifted to warrior, this was executed as warrior, not settler)
[NO] Settle capital on current tile and name it "rationalussy" (note: not possible to execute since settler was out of turns)
[NO] Move warrior up and left (note: not possible to execute since warrior was out of turns)
[NO] Research mining (note: note possible to execute since capital was not settled)
State:
@KeenenWatts Good question. Also World Congress needs to be handles. I'll try to come up with something before it happens.
@komplexkonjugat If something pops up withou there being an answer on the normal market you should make another market about what to do
@JamesF Yes. that sounds like the best option. I was initially a bit worried about how to save in order to get back to that screen, but you can always just reload the turn before and reapply actions to get back to it.
Market for predicting how this game ends:
https://manifold.markets/komplexkonjugat/how-will-lets-play-civilization-vi