Each fantasy team's players will score points based on their final rank in League Season 33. See the chart below for the point structure.

To draft a team, add a unique list of 6 Manifold users, each from different Leagues, that is not already submitted to the market in the form of:
[TeamName], [@MastersUser], [@DiamondUser], [@PlatinumUser], [@GoldUser], [@SilverUser], [@BronzeUser]
But here's the Twist!
Scarcity - Any user can only be drafted once. If a team has already drafted a particular user, no future team that drafts that same user will be valid. (First come, first served!)
Fine specifics of additional rules here.
TL;DR summary of all of the additional rules: You get one team submission, team with most points wins and resolves YES, 100 mana prize pool for having the winning team, submissions close on Jan 5th, and please play fair.
I can trade on this market, with the exception of Jan 5 (when I close submissions).
There will be no AI clarifications added to this market's description.
π Top traders
| # | Trader | Total profit |
|---|---|---|
| 1 | αΉ531 | |
| 2 | αΉ50 | |
| 3 | αΉ17 |
People are also trading
I haven't given much thought to a twist for next season. I'm thinking an off-season is perfectly fine, except I want to make the scarcity rule a mainstay. So, basically, just repeating this market.
I want to eat a quick meal, then cook up the next market. If anybody recommends a good twist, speak now!
@Orangey I still have my end-of-month comeback up my sleeve! https://manifold.markets/news/bilt-rent-free-feb-1-2026
@Orangey Haha, well played. At time of comment, Leagues are not resolved, but I think it's Joever.
Leave a comment on my mana vault for the prize once the League's close out if/when you win!
@Quroe need a whole fantasy draft platform. Get everyone's stats for all time. See who's in an easier league
@NivlacM I must admit, I am no good at coding anything myself unless I make Claude do it for me. That's way out of my scope.
@NivlacM I will happily pass the torch to someone else if they want to manage this game that way. I think that's too big a task for me. I enjoyed theorycrafting the rules of the game, but this could be something much greater than what I could bring it to be alone.
