
Will an AI capable of playing Kerbal Space Program (1 or 2) at a proficient human level exist by the end of 2028?
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It must be able to, given an out of game text instruction or in game contract like, for example, "send a rover to the Mun", make said vessel from stratch and land it on the Mun, and be able to do so for a variety of mission objectives. Using a preprogrammed mech-jeb equilivant or a doesn't count, it must learn everything from strach.
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