We enjoy playing games together, but have pretty different tastes, so it can be a challenge to find games we both like. I generally prefer games that are simple to learn with lots of emergent strategy. She's more genre neutral and judges games mostly by how good the aesthetics are, though tends to like platformers and roguelikes, and dislikes 4X type games. I tend to dislike pixel art and story-driven games. I prefer vs. games, she prefers co-op.
There are exceptions to everything I just said though. e.g. I loved Bokura despite being a story-driven pixel art game, and she liked Wargroove despite it being a strategy game. Look at the list of resolved titles to get a better sense of what we do and don't like.
We don't have a TV, so we're limited to tabletop games and computer games. When it comes to computer games, we prefer one that can be played on the same device, with me using the keyboard and her a controller, but we do sometimes do online co-op with me on my laptop. We also frequently opt for single-player games and trade off who's playing at any one time, with the other providing encouragement and/or scathing criticism as the opportunity dictates.
Any game that one of us liked but the other disliked resolves to NO. Any game that we both liked and played together resolves YES. And game that we played individually, but are confident we would have liked if played together also resolves YES. If we both kinda liked it, or one of us really liked it and the other only kinda liked it, I'll resolve to some percentage.
Please add suggestions!
@mods Could you unresolve Split Fiction and Outer Wilds for me? I think those resolutions were incorrect and I would like to fix them.
Looks like I'm only allowed to unresolve answers within 10 minutes, which might make sense for large objective markets, but is quite an impediment for this sort of personal one.
Split Fiction was very similar to It Takes Two, so I feel odd about having resolved them differently. I think the difference was that It Takes Two was so bad that it wrapped around to silly, whereas Split Fiction was just bad. Or maybe my standards have just increased a bit since then. If I could change the resolution I would change It Takes Two to like 50%, as it was only barely worth playing.
I've started playing Timberborn with my gf. It's not nominally multiplayer, but there's a multiplayer mod that mostly works. Sometimes it has desyncs and you have to reconnect. But it's fun and chill so far. You do need 2 devices. Probably also fun to play as 1 player with 2 people.
@remedyrain Tobi liked that one, I didn't. I don't tend to like story-driven games unless the story is really good, and this one was pretty generic.
Can you say why Outer Wilds is so low?
I was thinking Tunic, it's a bit of Hollow Knight vibes and a bit of Outer Wilds vibes. But I'm surprised that the latter is so low.
Edit: Oh right Tunic is already listed
@Mqrius I briefly tried Outer Wilds and it felt... aimless. I wasn't sure what I was supposed to be doing.
Try Bokura. Don't look up too much, you need two computers that can't see each other's screens, but you can talk to each other. Puzzle/platformer/coop/experience
@IsaacKing It just fits your described interests so perfectly
Simple to learn
Lots of emergent "strategy" (I admit that strategy isn't maybe the right word here though)
Aesthetics are subjective of course but an enormous number of people find Minecraft's aesthetics very pleasing for a variety of reasons
Can be a platformer in some contexts if you want
Both PVP and Co-Op.
Speaking from experience playing games with my partner, Minecraft is the perfect game to at least have in your catalog. It's the "ol' reliable" so-to-speak.
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