Will the EU require virtual currency purchases to display real-money equivalents within a year?
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Resolution Criteria:

  1. Requirement Definition: Video game companies operating in the EU will be legally mandated to display the real-money equivalent (e.g., euros) of virtual currency purchases and in-game items, either exclusively in real currency or alongside the virtual currency.

  2. Jurisdiction: The rule must be passed at the EU level, either through new legislation or as part of amendments to existing consumer protection regulations.

  3. Timing: The requirement must be passed, not implemented, before market close.

  4. Exemptions:

    • Games or transactions involving only in-game-earned currencies (without real-money purchasing options) are not subject to this rule.

    • Measures that only increase transparency without specifying real-money equivalents do not qualify.

  5. Source of Information: The announcement of such a regulation must come from official EU legislative bodies, such as the European Parliament or the European Commission, and be reported by credible news organizations.

This market will resolve as "YES" if the real-money equivalence display rule is mandated by the deadline.

Source: https://www.forbrukerradet.no/report-on-virtual-currencies-in-gaming-getting-played/

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I think a year is too short of a time frame. I could see this passing in the future, but a year in EU bureaucracy is nothing.

@Lion I tend to agree.

@Lion I was thinking of having a more prolonged market, but after the loans were pulled, such markets no longer make good forecasts, so I defaulted to one year.

@GazDownright RIP 🪦 loans

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