
The setup will be pretty simple:
Once the game starts, neither me nor the AI can pause the game.
We spawn at least 1000 squares away from each other.
We both spawn with a turret and 100 rounds of ammo in addition to the default spawn items (this is to prevent early-game handgun scrimmages from deciding the contest).
Whoever kills the other player first wins.
This match will happen sometime in December 2025, whenever it's most convenient for me. There will only be one match.
A stalemate isn't possible, because I will have to resign eventually (unlike the AI I'll need to sleep at some point if the game drags on indefinitely). Me resigning will count as me getting killed.
Either player dying from environmental factors in the game (e.g. biters, getting hit by a train) counts as a kill for the other player.
My skill level in Factorio is mediocre, but I have managed to complete the "vanilla" campaign (before the Space Age expansion came out).
The requirement for the AI is that it uses only screen pixel data as input and uses only mouse/keyboard for control. I will play against whatever AI of this sort that I believe is most likely to beat me.
Other details:
I will record the match.
I won't bet in this market.
Inspired by /VerySeriousPoster/will-computerusing-ai-agents-play-b