
This market is a derivative market of "Double It" Ep. 2.
The following Manifolders have the spotlight trained on them:
βοΈ @Robincvgr - HERO for fulfilling the Starting Town Quest.
This market resolves N/A if the chain is shamefully broken before the count reaches 11.
This market resolves N/A unless the following two conditions are both tested TRUE while the count is 11:
A) "HERO assembles a full party"
HERO is a link somewhere in the chain
B) "VILLAIN is the Final Boss"
VILLAIN is the last link in the chain
If the above conditions are TRUE while the count is 11, then the following condition will be tested:
C) "Defeat the VILLAIN"
VILLAIN successfully "doubles it and passes it on"
If all conditions are TRUE when they are tested, then this market resolves YES. (HERO's party is victorious.)
Otherwise, if this market did not resolve N/A and VILLAIN fails to "double it and pass it on", then it resolves NO. (VILLAIN got away with it.)
I cannot trade on this market.
Twist:
Final Boss Battle! - If this market resolves YES, then HERO will be directly awarded 420 mana. If this market resolves NO, then VILLAIN will be directly awarded 420 mana. (If N/A, then nothing.)
Main market:
Dashboards:
Update 2025-10-09 (PST) (β Market Creator updated and approved AI summary of creator comment): If conditions A and B are met, the market close date will be changed to exactly match when the VILLAIN's "double it and pass it on" window would close.
Update 2025-10-09 (PST) (β Market Creator approved AI summary of creator comment): This market can resolve N/A early if a state is reached where N/A is the only possible future outcome remaining.
Warning: If this market N/As, then all trades will be reversed -- all profits and losses, both realized and unrealized, will be reversed.
Disclaimer: If we engage this market, I will be changing the close date to be exactly when the "double it and pass it on" window would close for VILLAIN.
Fascinating! So the hero's goal is to convince the villain to forgo an easy 420 mana and instead send 16,384 of their own mana to someone else (plus the 16,384 that was sent to them)? That seems like an extremely tall order!
@SimonWestlake Additionally, I tried to make the liquidity of this market just right so it's still profitable for VILLAIN to bet up to 99% and still steal it all.
@SimonWestlake Convincing someone who is nearly broke and does not even have 16,384 mana is an impossible task π€· this 100% resolves no trust
@121 The rules only care that you send such a managram. They care not what happens before or after that.
Somebody could, for example, give you the "double it" managram, and then you could also be sent another 16,384 pile of mana from the person who wants to be next in the chain if they're convinced they could trust you with that mana and will send it back to them with a valid managram.
The task isn't impossible if you have faith -- and by that, I mean the faith of the community.
Edit: I think I math'd wrong. I'll just correct this and leave it an open variable to save face.
@SimonWestlake I think we math'd wrong. Is that the correct calculation of mana from the top level comment?
@SimonWestlake Not really. Just that it will be much more difficult to make this market resolve YES than anticipated from the bad numbers we may have been working with.