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MANIFOLD
How many times will my friend and I die in Outward?
5
Ṁ1.1kṀ531
Jul 19
80%
20+ Wipes
60%
4:1 or more Deaths:Wipes (this would be good!)
58%
200+ Deaths
54%
Any 3+ hour session with 0 Deaths and Wipes
54%
A session with triple back-to-back wipes (no deaths between)
52%
Pat has more deaths than Friend
50%
100+ Wipes
42%
500+ Deaths
35%
8:1 or more Deaths:Wipes (I wish)
Resolved
YES
50+ Deaths

Current counts:

Pat: 24

Friend: 29

(Total Deaths: 53)

Wipes: 11

---

We both love an abusive, unforgiving game. And usually we're quite good at them. But we picked up Outward a couple months ago and we've been having our asses handed to us. Eventually we got stuck in a failure spiral early in our first run after picking skills and gear poorly suited to our individual playstyles, so we reset and have been doing MUCH better, but still dying plenty.

Haven't left the starting region yet in either run, and we tend to be obsessive loot goblins who might progress slowly in the story. I have no idea how long the game normally is, so I've just pulled numbers out of my hat based on our first attempt which I guesstimate had ~40 deaths and 30 wipes. We're at about the same point now and if we counted from the beginning it'd be maybe a dozen or so deaths and only a handful of wipes.

We play for a few hours about once a week, sometimes more sometimes less. Normal mode (not hardcore with 20% permadeath since it might otherwise stop the tally early).

Only counting deaths and wipes going forward. A death is: when one of us dies but gets revived by the other. Can happen frequently, occasionally multiple times in a single big fight. A wipe is: when we both are dead at the same time and the game cuts out to a defeat scenario. 2 deaths don't necessarily equal a wipe, so I'm counting them separately. If we wipe, I'll only count +1 wipe and neither of the requisite deaths. Every death + revive before a wipe still counts, just not the final double-KO.

This market resolves when either: we 'complete' our current run, we decide to give up (hah! you wish), or we stop playing this game for long enough that I don't think we'll go back to finish. Will extend as needed.

I'll try to publicly update this market with a running tally from time to time and won't insider trade for at least a few hours after I do so, if at all.

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New sesh new scores:

Pat: 2
Friend: 4
Wipes: 2

@Stralor that brings us across the threshold to 53 deaths. 50 deaths resolved!

we're in the flow. new zone, but good kit. and I'm being a scaredy little mage.

new scores:

pat: 1

friend: 5

wipes: 1

since the last sesh was a shorty we had a quick one again today. we were speed demons! pretty great run for both of us, but my friend died a bunch ahahaha

adding new scores:

pat: 0

friend: 7

wipe: 0

sooo this last sesh was a weird one. her computer wiped and it ends up outward (bewilderingly!) doesn't have steam cloud saves. my character was fine but we had to speed run her start to get a bunch of gear. little bit of an edge case since "is it a new run?" in some ways yes: my friend is hosting and we started at the beginning, but also no: my character is fine and we can always switch back to that world if we feel we've gotten enough that she's ready.

I would feel bad canceling the market on that technicality so I'm gonna let it ride.

anyway, after those shenanigans it was a short session but it went smoothly once we got into the flow (but I was perhaps too powerful for the zone). new scores:

pat: 0

friend: 2

wipes: 0

We played a bunch this week and had our asses handed to us in a new zone.

New scores to add:
Pat: 11

Friend: 10

Wipes: 8

We're gonna play a couple times this week it looks like. Great way to get things rolling! We did our first session yesterday. I had a bad one, my friend kept picking me up right as enemies were swinging so I had chain deaths. But no wipes! First scores on the board:

Pat: 10

Friend: 1

Wipes: 0

@Stralor This is what I get for being a mage with insufficient armor and close ranged attacks istg

@Stralor (My friend is a heavy melee build, and we focused on getting that character armored first)