A coffin will be defined as an enclosure fixed to the surrounding building and that has at most 10x the volume of the person.
The idea is that the space should be too small to sit up. It shouldn't be some kind of transparent suit or clothing, but it may be able to be moved from (e.g. by car) from the building. It shouldn't allow traditional walking.
If someone has spent at least 50% of their waking hours in a coffin over the last month we say they live in a coffin.
Check date will be Jan 1, 2035
as someone who's spent thousands of hours in VR, I don't know what the point would be if I couldn't move my body while playing. Is this meant to be conditional on use developing some brain-computer-interface thing, so these hypothetical people would be having an experience more like "jacking into the matrix" rather than just sitting in coffins with screens on their faces?
@firstuserhere Speaking as someone who stays inside and on his computer and loves spending hours exploring virtual worlds.