I liked these games best: Factorio, Minecraft, Kerbal Space Program, Garry's Mod, Terraria, Slay the Spire, Magicka, ... I didn't really like: Satisfactory or Dyson Sphere. I don't like racing games or shooters. What pc game will I like?
24
Ṁ1.2kṀ463resolved Apr 1
26%1.3%
Space Engineers
22%6%
Stardew Valley
18%7%
Valheim
13%39%
Monster Train or Valheim
12%3%
Noita
9%10%
shapez.io
9%Other
1.3%
They Are Billions
0.6%
Orbiter 2010
3%
Griftlands
2%
Starbound
1.7%
Storybook Brawl
0.4%
Roblox
6%
Baba is you
10%
Mindustry
I will look up all games and definitely try the top one if it is <30 euro. I may try it when it is more. Multiple games can win.
Feb 26, 6:52am: one game per answer! Monster Train & Valheim will count as just Monster train.
This question is managed and resolved by Manifold.
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Unmodded Noita is like a Terraria roguelike with better-than-Magicka spell design. Individual pixels in the world are simulated, so you can (for example) throw a flask of acid over an enemy to dissolve them, or summon a black hole to eat through a wall, or set up a wand to rapid-cast Chainsaw and tunnel your way through a wall.
I recommend playing with a mod that enables Edit Wands Anywhere.
The game is really difficult, even modded, but a runthrough is usually 1-1.5hrs and requires you to figure out what useful spell combos and sequences you can make with the wands, spells, and modifiers available to you. Most early runs often end in you accidentally exploding yourself, but it usually feels fair.
Damn, I noticed your avatar was StS and thought I recognized the name somewhere.
Putting 2 games in the choice feels like such a cheese, might as well put write the top 3 games as a choice and try to get people to vote on that lmao. I know Griftlands has a long run time and it's kinda boring to replay the same narrative but I felt like it had things about the gameplay I liked less, like the constant use of items, you see less relics throughout the run, and negotiations seemed to just be better than battles.
Since Valheim is it's own answer already I think @SneakySly 's answer should just count as Monster Train. That's how I personally would consider it.
My answer is Monster Train or Valheim.
Hey there, I actually made Slay the Spire.
I have tried basically every StS inspired game out there at this point and in my experience Monster Train was the one that I had the most fun with. The format is novel in how they take a unique twist with the formula and actually do something different. While some people here are suggesting Griftlands, I found the run length was really not conducive to the roguelike formula.
If you don't want a Spirelike, Valheim would do a great job with the Minecraft/Terraria itch. It saw widespread success, and I think a large part of that is in how they made simple actions like chopping wood have good game feel and polish. I played Valheim all the way through to completion with a group of fellow game designers and we had a fun time.
For investors you should vote on my answer because I gave a very strong reason for my two game choices, and have hedged with two games in different genres.
Shapes.io looks interesting! I did like Satisfactory for a while, but it never got easier; you had to build every machine by hand. I use blueprints a lot in Factorio, and robots that build things for you. In DSP, I don't know why I didn't like it. I played for about 10-15 hours, but it never really got me.