Weekly dice roll #2
4
150Ṁ43
Jun 6
17%
1
17%
2
17%
3
17%
4
17%
5
17%
6

(Week 2)

I don't have anything better to do with my M100 weekly bonus for creating questions, so I guess I'll just make these every week.

Thanks to @4fa for providing me with the extra M50 needed to create a multiple-choice market instead of a YES/NO market.

@FairlyRandom will be used to generate the outcome. Six-sided die.

An option resolves YES if the random number rolled is equal to the number of that option, and NO otherwise.

Question will be resolved within 12 hours of closing.

Last week's roll: 5

Wall of text regarding edge cases:

If @FairlyRandom fails to produce a response 12 hours after the close date and multiple attempts, I will manually resolve this market according to a Google dice roll (outcome is final). Since that could constitute a conflict of interest, I will not bet on this market. If @FairlyRandom produces multiple rolls, the market will be resolved according to the first roll produced. Only rolls produced in response to me count; rolls performed by other users do not affect resolution.

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opened a Ṁ10 NO at 16% order

@4fa …suboptimal bet to incentivize other traders / gamblers to bet against me.

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