What will be true of the Riot/League of Legends MMO at launch?
14
1.1kṀ680
2030
96%
crafting system
90%
In-game day/night cycle for environments
86%
player characters can dance
83%
Controller support
76%
Can move while casting by default
70%
Dedicated PvP mode
66%
Spell casting/interrupt mechanic
66%
Dedicated Healer Role
66%
Real money auction house
66%
"Don't stand in the fire" mechanic
63%
Dedicated Tank Role
54%
< 1.5 sec global cooldown (minimum time between actions)
50%
>= 1.5 sec global cooldown (minimum time between actions)
50%
"Open world" PvP
50%
5 player party size
50%
"raids" with variable difficulty
41%
Can play the game on your phone
39%
FPS like targeting (Think overwatch compared to WoW)
34%
No monthly subscription
27%
Double jump by default

Riot has been working on an MMO since 2020. What will be true of the game on launch day?

I will keep pushing this market close day back until the game is released. If the game is officially cancelled I will N/A the market.

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